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Channel: Tyler F.M. Edwards – Massively Overpowered
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Vitae Aeternum: Tackling New World’s endgame as a solo player

After nearly a year of stopping to smell the roses, I finally made it to level cap in New World shortly before the launch of Brimstone Sands. Having now been level 60 for a several weeks, I’ve decided...

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Vitae Aeternum: The storm clouds on New World’s horizon

New World has improved considerably since launch. I’ve had a lot of praise for the changes Amazon has made, and I’m looking forward to seeing the game continue to evolve. That said, there is still the...

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Vitae Aeternum: A measured response to New World’s 2023 roadmap

When New World released its roadmap for the first half of 2023 a few days back, the initial reaction from fans was… not great. I can sympathize; my own reaction was along the lines, “That’s it?”...

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Vitae Aeternum: The uncomfortable truth of New World’s lax monetization

I have a pretty laid back approach to monetization in online games. Bar mandatory subscriptions and a few egregious outliers, I am generally fine with any mainstream monetization systems in online...

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Not So Massively: Why I’m not playing Lost Ark

Back at launch, I played Lost Ark quite heavily for some time, eventually racking up over 100 hours in the game and generally enjoying myself as I did. When I left to do other things, I thought it was...

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Vitae Aeternum: New World should do more with its housing

I find the history of player housing in New World a strange one. Prior to launch, I had the impression housing was being treated as one of the main selling features of the game. Since launch, though,...

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Digital CCG Eternal launches new Behemoths of Thera card set

This week saw the release of Eternal Card Game‘s latest card set, Behemoths of Thera. Set in a world ruled by gigantic beasts, Behemoths of Thera adds over 200 new cards to the digital card game, as...

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Vitae Aeternum: Obsessing over New World’s population numbers is a waste of time

New World is a bit unique in that it is the only major Western MMORPG that is playable only through Steam. The others are also available through other platforms, such as a developer’s own launcher, or...

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Not So Massively: Dark Envoy’s demo is where RPG meets RTS

A while back I stumbled across the Steam page for co-op CRPG Dark Envoy and had the thought it could be fun to play with a gamer friend of mine. I’ve kept it on my wishlist ever since, and when...

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Not So Massively: Voidtrain’s Next Fest demo leaves a terrible first impression

It’s hard to find a survival game with an original premise these days. Dinosaurs? Done. Alien worlds? Done. Zombies? Done to (un)death. But how about a survival game where you pilot a steampunk freight...

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Vitae Aeternum: Previewing New World’s first season and updated 2023 roadmap

Last week, Amazon Games invited members of the press to a presentation where it unveiled its plans for a new seasonal content model for New World. Season one will launch next month, and new seasons are...

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Not So Massively: Impressions of Century Age of Ashes’ new PvE mode

Back in 2021, I took a look at an early version of dragon-riding arena shooter Century: Age of Ashes. I found that its core gameplay held promise, but the game was at the time far too unfinished to...

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The Soapbox: Hating on the competition is no way to promote an MMO

Recently, RIFT was back in the news, offering free subscription time to new and returning players. While I salute Gamigo’s generosity here, whenever the topic of RIFT comes up, I can’t help but think...

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Wolcen launches Endgame update with new story chapter and massive progress reset

More than three years after its launch, multiplayer Wolcen: Lords of Mayhem has at last provided a conclusion to its main story with its new Endgame update. This update includes the long awaited...

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Not So Massively: Diablo IV’s beta brings the horror, but not the fun

I have been pretty critical of the direction of Diablo IV so far, but franchise loyalty and professional obligation nonetheless led me to accept the offer of a press invite to this past weekend’s...

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Not So Massively: Wolcen’s Endgame is one of online gaming’s all-time worst...

Speaking as a long-time fan of the game, I think the post-launch management of Wolcen: Lords of Mayhem has been an absolute mess. There have been long content draughts. The game moved to a seasonal...

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Not So Massively: Second impressions of Diablo IV

My initial impression of the Diablo IV open beta was lukewarm at best, but I did hold some hope that the second beta weekend might change things. This second beta opened up two more classes, the...

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Vitae Aeternum: Analyzing New World’s disappointing first season

It’s now been a few weeks since the launch of New World‘s first season, Fellowship and Fire. I wanted to give it some time to settle, but I think I’ve now had enough experience of it all for my...

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Vitae Aeternum: A love letter to all that New World does well

When you spend a lot of time in an MMORPG, it can be easy to become bogged down in all of the game’s foibles. Even minor hiccups can be amplified into infuriating grievances after hundreds of hours....

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The Soapbox: Raiding isn’t the problem with World of Warcraft

It is by now clear that World of Warcraft‘s Dragonflight expansion hasn’t exactly set the world on fire. This has set off another round of the MMO community’s favourite gameshow, “Why Is World of...

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